3356 - VIRTUAL REALITY IN PALLIATIVE CARE ACROSS THE LIFESPAN: A SYSTEMATIC REVIEW OF ITS APPLICATIONS IN LIFE-LIMITING CONDITIONS

Session: 3344 - VIRTUAL REALITY INTERVENTIONS FOR ANXIETY ACROSS THE LIFESPAN: CLINICAL APPLICATIONS IN PEDIATRIC, ADULT, AND GERIATRIC POPULATIONS
AUTHORS:
Dubois Mégan ( Department of Psychology, Université de Montréal ~ Montreal ~ Canada) , Côté Eugénie (Centre de recherche de l'institut universitaire de gériatrie de Montréal, (CRIUGM) - Innovation, Technology, and Cognition (INTECOG) Laboratory ~ Montreal ~ Canada) , Fajnerová Iveta (Center for VR Research in Mental Health and Neuroscience, National Institute of Mental Health ~ Klecany ~ Czech Republic) , Zubková Anna (Department of Psychiatry and Medical Psychology, Third Faculty of Medicine, Charles University ~ Prague ~ Czech Republic) , Rigoulat Célia (École Universitaire de Recherche (EUR) Healthy, Université Côte d'Azur ~ Nice ~ France) , Pichon Capucine (Faculté de Médecine, Université Côte d'Azur ~ Nice ~ France) , Belhouari Salima (Department of Psychology, Université du Québec à Montréal ~ Montreal ~ Canada) , Pelletier Pénelope ( Department of Psychology, Université de Montréal ~ Montreal ~ Canada) , Caamano Carlota (Centre de recherche de l'institut universitaire de gériatrie de Montréal, (CRIUGM) - Innovation, Technology, and Cognition (INTECOG) Laboratory ~ Montreal ~ Canada) , Moreno Alexander ( Department of Psychology, Université de Montréal ~ Montreal ~ Canada)
Abstract text:
Introduction:
Virtual reality (VR) has demonstrated usability, acceptability, and clinical benefits in various healthcare settings. In palliative care, it is increasingly employed to help manage physical and psychological symptoms.


Purpose:
To systematically review the scientific literature on the use of virtual reality in palliative care across the lifespan.


Method:
A systematic search was conducted across five databases from inception to June 2025 using keywords such as "Virtual Reality," "Palliative Care," and "End-of-Life." Titles and abstracts were independently screened using Covidence software, followed by independent full-text reviews. In the final phase, four reviewers conducted data extraction, assessed the level of VR immersion, study quality, and reported adverse effects.


Results:
Out of 1,395 records identified, 54 studies met the inclusion criteria. The overall quality of studies was rated as good, with most utilizing highly immersive VR experiences. The majority of studies included mixed populations of adults and older adults, while only a small number focused exclusively on children or the elderly. Adverse effects were reported in 9% of the studies. VR was applied across a range of contexts with positive outcomes, including clinical symptom management in end-of-life care and life-limiting conditions, oncological palliative care, palliative care training, caregiver support, and decision-making at the end of life.


Conclusion:
Virtual reality is a safe, user-friendly, and effective non-pharmacological intervention for managing physical and psychological symptoms in individuals receiving palliative care across the lifespan. It also serves as a valuable tool for caregiver support and education in palliative care settings.